apologies for not updating the blog in so long, life got busy, i blinked and the next thing i knew a month has passed.
here is a small excerpt from an inuit mythology project i have been working on. it is an ongoing commitment so you’ll be seeing more of it as the year meanders along. it has been great fun as some of these mythological figures have never been interpreted before.
i’ll be back next week with more.
cheers.




first off - a corrected post. the colour file for the spellgame art posted a month or so previous was in cmyk and was not showing up in peoples browsers. so that file has been reposted in rgb, as it should have been originally.
now…
butternutsquash is off at the printers. cross your fingers and wish us luck!
i thought things would return to a somewhat normal pace. but should i ever be so lucky? nah. i’m now imerssed in getting spellgame 3 completed in a two week window. someone hand me a caffeine i.v. …
thought i’d post a little somethig to keep peoples appetites somewhat satiated.
let’s see what i have lying about here….

this piece is me once again playing around using painter and my super saturated colour sense. this was done for paizo’s dungeon magazine. it’s a style that i think i’d like to pursue more on a illustrative level than that of comics. but knowing me that won’t be the case - i just keep dancing about in the colour department. trying to find something that sticks…
a little bit more stylistic exploration…



here are two more images from the same job - continuing the experiment of using a more robust colouring method.

the end of last summer saw me abandon my heavy blacks during inking for a clean and simple line. with more magazine work coming my way my work saw me playing more in the realm of colour. so to try something different i began using a more robust painterly approach in tandem to the simple ink line.