fatigue
first off - a corrected post. the colour file for the spellgame art posted a month or so previous was in cmyk and was not showing up in peoples browsers. so that file has been reposted in rgb, as it should have been originally.
now…
butternutsquash is off at the printers. cross your fingers and wish us luck!
i thought things would return to a somewhat normal pace. but should i ever be so lucky? nah. i’m now imerssed in getting spellgame 3 completed in a two week window. someone hand me a caffeine i.v. …
thought i’d post a little somethig to keep peoples appetites somewhat satiated.
let’s see what i have lying about here….
this piece is me once again playing around using painter and my super saturated colour sense. this was done for paizo’s dungeon magazine. it’s a style that i think i’d like to pursue more on a illustrative level than that of comics. but knowing me that won’t be the case - i just keep dancing about in the colour department. trying to find something that sticks…



