spellgame: behind the magic
sorry for the cheesy title. had to be done
thought i’d share a little of the process of spellgame with you.
i am approaching my run on spellgame in a very loose style compared to my classic roleplaying game work. the reasons behind this are three fold; first i just wanted to break out of my mold and try something drastically different - and in that respect it’s been quite refreshing. the second; i thought the loose sketch like quality would convey the personality and the tone of the book quite well. the final reason; speed - unfortunately this is something i had to take into account as spellgame is a monthly book - and doing the full gamut on the art requires a lot of work in a short amout of time.







